I could not get that config thing to work so I ended up just using notepad to edit the autotune numbers. For autotune to work you have to have your AFR target map dialed in which is a manual thing. Like you said your setup is different than everyone else that has the little high revving multispeed transmissions.
If you cant even drive the thing autotune is not going to work. Best thing is to get a co pilot and manually adjust things on the VE table screen under the tuning window. It shows that 3d map with the red X which is the cursor and then a green one where it is running. You use the arrow keys to move the cursor and hold shift and use the arrows to change the numbers. Get the thing to idle and rev good in the driveway, dont worry too much about the AFR just make it sound good, same with when you start to drive it, make it perform alright and you will be close.
Here is the 'help screen' from that window
Tuning Point
The "tuning point" is the red cross on the graph on the right half of the screen. The three coordinate values corresponding to the current tuning point position are displayed in the status window in the same color as the cursor.
Spot
The “spot†is the green dot specifying current engine operating position in the graph. The numeric values corresponding to the spot are displayed in green in the status window.
Keystrokes
Arrows move the tuning point to a different vertex on the graph.
Shift-Up = increase the value at the tuning point on the graph.
Shift-Down = decrease the value at the tuning point.
Ctrl-Shift-Up = increase the value by a “lot†(5 internal units).
Ctrl-Shift-Down = reduce the value by a lot.
F = find and place the tuning point on the graph vertex nearest the spot.
G = Goto spot; behaves as a continuous “F†mode.
Z = zoom between a 2D and 3D display of the VE graph. 2D mode makes it much easier to see where the spot is with respect to the tuning point, but 3D mode allows you to easily see when you have vertices that are out of agreement with the rest of the table.
M and N = rotate the 3D view, display new “gridOrient†so you can past the values into your custom.ini file.
S = save current state (i.e., burn flash on the MS).
X = eXit from the tuning dialog.
To navigate the graph on the right of the Tuning screen, use the arrow keys to move the tuning point, up moves up on the Y axis of the grid and down moves to a lower Y bin. If you know VI, then you can alternatively use the standard motion keys from that editor; use "k" to go up, "j" to go down, "h" to go left and "l" to go right. Left and right arrow keys move to the higher and lower X-axis bins, respectively.
For example, when the tuning dialog is being used to edit a VE table, the shifted up and down arrow keys enrich or lean the VE table value at the tuning point. Alternatively, the "q" key richens the currently selected bin and "w" leans it. Whenever you change a value in MegaTune, it is immediately changed in the MegaSquirt controller's RAM. These changes will go away when you turn off the engine if you do not save them into flash memory by typing "b" for “burn to flash.â€
Gauges
If the Engine MAP gauge appears to be reading at about half of what you expect and you are running an MPX4250 sensor, then MS is using the wrong transfer function table for your sensor. This could be because you either told MS you have the other sensor, or because MegaTune read the wrong kpafactor.inc file. Run the MegaTune Configurator and see what configuration is selected.
The operation of the gauges should be self evident, with the exception of the VE gauge.
VE Gauge
The VE gauge on the tuning screen represents the VE table value corresponding to the cursor placement on the right-hand side, not the runtime VE value. The tuning screen allows one to access a particular VE table entry easily, by moving the cursor to one of 64 positions (up/down by 8 and left/right by 8), and the VE gauge represents the VE table entry. If you hit the richen VE key, the gauge will go up by 1% for each hit, down for 1% lower - this is also transmitted to the ECU and it responds immediately.
So, lets say you want to set your VE value at idle. Get the engine running, and bring the RPMs down to idle. The "dot" on the screen follows the MAP and RPM, just like the ECU does internally to determine VE. Move the cursor to a VE table point close to where the "dot" is, and then hit the richen (q) or lean (w) keys - the engine will react. It takes only a few minutes to get used to the setup, and it takes a few seconds to dial in a VE table entry.
One thing to remember - if you like what you have adjusted, then you must hit the save (s) key in order for the setting to be stored in flash, otherwise the values will be erased when you shut off the key. This allows you to play around with VE table values any time you like, and if you like what you did with the VE values then you can save them, otherwise go back to the old settings the next time you start the car.
The 15 Minute Tune
Rough tuning your engine is pretty straight forward if you have a narrow-band oxygen sensor wired into your MegaSquirt. If you plan on tuning on the road (as opposed to on a dyno), then you will need an assistant.
The first step is setting the ReqFuel constant to an appropriate value. If you know your injector flow rate, then use the calculator on the constants screen. If you don’t know the flow rate, make a rough guess, then set all the values in the VE table around the expected idle MAP and RPM to 15-20%. Start your engine and let it warm up, then tweak the ReqFuel value on the Tuning dialog while the engine idles. Make the idle as smooth and strong as you can, it will probably be rich when idling, but this is ok.
Go to the Enrichments dialog and turn off acceleration enrichment by setting the TPSdot Threshold to some large value like 50 and turn off the EGO closed-loop mode by setting the EGO Step value to 0.
Now you are ready to rough tune the rest of the table. While one of your team drives the vehicle, the other member will tune specific points in the table. If you are the driver, you will need to hold a steady vacuum and RPM at each of the vertices on the tuning screen; the green dot will reside at the intersection of two lines.
If you are the tuner, you will be watching the Exhaust Gas Oxygen gauge and trying to get it to hover around its mid-point (0.5 volts). Do this by moving the cursor to the vertex of interest (typeâ€Fâ€) and then use shift-up and shift-down arrows to raise or lower the VE at that point (all of VE, fuel delivered and narrow band Exhaust Gas Oxygen move in the same direction, so if the EGO is below center, use shift-up to raise it).
Once you have the engine running reasonably well, start using datalogs and MSTweak3000 to do the rest of the table.